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Author Topic: Stans Assets Ultimate Mobile - Rewarded Video  (Read 330 times)

OddButAwesome

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Stans Assets Ultimate Mobile - Rewarded Video
« on: August 18, 2017, 07:36:37 PM »
Hi all,

I am in comms with Stans support but (understandably) they appear to have shut shop for the weekend and am hoping to knock this issue on the head before the weekend is over.

I was wondering if anyone had experience with Admob Rewarded Videos using Ultimate Mobile. My setup is shown in the pic. I have tried various setting/setups with varying results. None of which are what I expected. I have even tried linking both events to the same state.

Player always starts out with 3 lives (1 used and 2 displayed on the counter). I play and purposely run down time in order to run out of lives and get the offer of watching an ad for more lives.

Once 'watchAdForLives' event is called I do 1 of 2 things. Let the ad run until finish (watch full for reward) or exit watching partway through (watch early exit for no reward).

I am testing this on my device with Google test ads.

TESTS
FSM SETTING (Setup01A.PNG):
'watchAd' links to Reward
'adClosed'  links to AdClosed
RESULT:
watch full = black screen. menu music playing in BG?
watch early exit = black screen. menu music playing in BG?

FSM SETTING (Setup01B.PNG):
'watchAd' links to AdClosed
'adClosed' links to Reward
RESULT:
watch full = rewards given
watch early exit  = rewards given

FSM SETTING: 
'watchAd' & 'adClosed' both link to Reward
RESULT:
watch full = rewards given
watch early exit = rewards given

FSM SETTING: 
'watchAd' & 'adClosed' both link to AdClosed
RESULT:
watch full = black screen. menu music playing in BG?
watch early exit = black screen. menu music playing in BG?


I am hoping to detect if the player watches the full rewarded video then give reward and restart the level, if the player exits early then go to main menu without reward. If player decides not to continue they start for the start of the level/world.

Thanks for reading.
JG

djaydino

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #1 on: August 18, 2017, 09:24:29 PM »
Hi, maybe you can try to use android native instead of GAD

It has its own set of actions
for ads

OddButAwesome

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #2 on: August 19, 2017, 12:23:45 AM »
Hi djaydino,

Thanks for the reply :)

Just extracted the Android Native Playmaker zip and couldn't find a specific 'Rewarded Video' action where the GAD has both load and show rewarded. I will check more thoroughly when I get home tho as I have to go to work now and it was just a quick look.

Thanks for the possible lead.

Cheers
JG

djaydino

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #3 on: August 19, 2017, 09:22:42 AM »
Hi,
Indeed...
I think i made the actions myself when i needed them.
But i can't seem to find them atm.

OddButAwesome

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #4 on: August 25, 2017, 09:34:25 AM »
Hi all,

So over a week later I get a response from support. This is surprising since a lot of reviews and posts say how good and responsive the support is.

Apparently there is no PM action to check if the player has watched the full video or cut it short in Stans Ultimate Mobile. I have asked if there will be one in future releases, but alas this does not help me with my current game.

Does anyone know if there is a PM action to do this around?

Thanks
JG

djaydino

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #5 on: August 25, 2017, 10:16:46 AM »
Hi,
i had a request also for them for someone on the forum and i also got a blunt answer
Quote
Our customers don't ask about this implementation. So, when they will ask us about it, We will start to implement it.

so i replied to them the thread and this is what they answered :
Quote
We don't cooperate with PlayMaker developers and hutonggames.com.

Our plugin uses PlayMaker for helping our customers. So your thread doesn't relate to Stan'sAssets team.

So i replied again (in a friendly way) that i actually recommended their asset on that thread (which they probably never looked at)
because it has Runtime Permissions And Playmaker actions.
i even said that i could help making the actions.

It's been more than a week but never heard of them again.
Their support used to be a lot better.

Did you unpack the ios and/or android actions?
i believe there is in there.

OddButAwesome

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #6 on: August 25, 2017, 10:36:20 AM »
Hi,

I unpacked the Android actions. My set up works for init, loading and showing the reward ad. It was just the checking I was missing.

The answer I got from them was:
----------------------------
Our PlayMaker action contains of these events:
AndroidAdMobController.Instance.OnRewardedVideoAdClosed += OnReady;
AndroidAdMobController.Instance.OnRewarded += Rewarded;
AndroidAdMobController.Instance.OnRewardedVideoAdOpened += RewardedVideoAdOpened;
AndroidAdMobController.Instance.OnRewardedVideoStarted += RewardedVideoStarted;
AndroidAdMobController.Instance.OnRewardedVideoAdLeftApplication += RewardedVideoAdLeftApplication;
AndroidAdMobController.Instance.ShowRewardedVideo();

So there is only one event when advertising has been closed after full watching time.
You can't detect if Advertising was closed before finishing.
----------------------------

To which I replied I would think that the checking of the play through would be a fairly important thing.

There is this:
https://stackoverflow.com/questions/44427218/how-can-i-know-whether-a-user-has-watched-my-full-rewarded-video-ad-or-skip-ad-i

But it makes little sense to me other than a method exists.


Phuzz

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #7 on: November 03, 2017, 03:58:21 AM »
Hello,

I have contacted Stans Assets from the support page on their website about Rewarded Video playmaker actions for Android Native Plugin, they have replied to me with the rewarded video actions, I will attach them to this post, I asked them to include the actions in future playmaker packages for the plugin, lets hope they do, anyways here are the actions, I hope this helps whoever is looking for them :)
Bzilla Games "Education with a Tickle!"
Qbucket Games "Voxel Games"

Carmichael

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #8 on: November 03, 2017, 04:57:40 PM »
Hello,

I have contacted Stans Assets from the support page on their website about Rewarded Video playmaker actions for Android Native Plugin, they have replied to me with the rewarded video actions, I will attach them to this post, I asked them to include the actions in future playmaker packages for the plugin, lets hope they do, anyways here are the actions, I hope this helps whoever is looking for them :)

please someone should put this on the ecosystem

djaydino

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #9 on: November 04, 2017, 03:57:33 AM »
Hi,
They will probably be added to their assets on it's next update.

OddButAwesome

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Re: Stans Assets Ultimate Mobile - Rewarded Video
« Reply #10 on: November 04, 2017, 07:54:01 AM »
Hi all,

Thought I should post my working setup. I am certain there is a better/more efficient way of organizing it but once I got it to work I just went on with the rest of the project.

You can see it working (here comes the shameless self promotion ;D) on Munchy Munchy free on the Playstore.
https://play.google.com/store/apps/details?id=com.OddButAwesome.MunchyMunchy


Cheers
JG