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Author Topic: Cannot Modify Array Size in Inspector  (Read 528 times)

omgitstri

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Cannot Modify Array Size in Inspector
« on: October 11, 2016, 01:30:02 AM »
Hello,

I seem to have run into a problem while using the Array variable, when I enable it in the inspector I cannot seem to be able to modify its size in the inspector. It still works fine in the Playmaker Editor. I can still modify the elements in both the inspector & the editor though.

Tri
Tri Nguyen
Game Designer at Nvizzio Creations

jeanfabre

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Re: Cannot Modify Array Size in Inspector
« Reply #1 on: October 11, 2016, 03:25:24 AM »
Hi,

 yes, this is a known limitation. Hopefully this will be improved in future versions :)

Bye,

 Jean

Firya

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Re: Cannot Modify Array Size in Inspector
« Reply #2 on: December 05, 2017, 04:58:16 PM »
Hi.

I really hope you won't be mad at me digging an old post (for my very first post on the forum, lol) but in this case, i don't see the use of creating a new one as my question is the same. ;)

It's been a year since the op reported the issue. Is there any chance it could be fixed in a near future ? ;)

Mirko

jeanfabre

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Re: Cannot Modify Array Size in Inspector
« Reply #3 on: December 06, 2017, 12:47:03 AM »
Hi,

 yep, I hope it will be added soon too :)

 Bye,

 Jean

matthutton

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Re: Cannot Modify Array Size in Inspector
« Reply #4 on: January 13, 2018, 10:15:58 AM »
I basically can't use an array in a template currently. They cannot be edited in the inspector. Even if the length is established in the editor, I have 0 as the length in the inspector. I have crashed Unity trying to enable and disable the inspector settings. Broken.

jeanfabre

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Re: Cannot Modify Array Size in Inspector
« Reply #5 on: January 15, 2018, 12:30:03 AM »
Hi,

 Yes, this is a big missing feature, hopefully it will be added very soon. I agree with you it diminishes the power of using FsmArrays when you want them exposed in the inspector, and your template case is a good example.


 Bye,

 Jean