PlayMaker Help & Tips > VR Help

VR Playmaker with a Drone

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gance9:
Hello!

I am currently working on shooting a Drone down in Unity with HTC Vive. I have my projectile and drone with colliders. I am looking for help on what actions I would pick to happen when this collision happens. Maybe add force or set the gravity to something? Any help would be great.

Thanks,
Mike

djaydino:
Hi,
There are many possibilities, you can for example change the gravity in combination with some animations to rotate the drone while "falling"
also a add force on impact.

Best is make a simple scene and test what looks best, then implement in your main scene.

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