Bug Reporting > PlayMaker Bug Reporting

SubFsms' FsmLog.LogEvent() still got some Performance issue during profiling

(1/1)

human890209:

--- Quote from: human890209 on September 29, 2017, 11:24:10 PM ---Hi,
I know a new Playmaker update reduced the Logging's Performance Consumption, and I'm using the latest updated Playmaker. I noticed that the SubFSMs which created by RunFSM Action still got the Annoying Logging Performance Problem. I'm sure I turn off the debug log in Playmaker's Setting, and I got a clean unity window layout with only Profiler and Game open. So this Issue is not completely solved.

--- End quote ---

http://hutonggames.com/playmakerforum/index.php?topic=13464.0;topicseen

Alex Chouls:
Thanks, I'll investigate this.

Navigation

[0] Message Index

Go to full version