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Steam / Steamworks.net / Steam SDK

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clandestine:

--- Quote from: jeanfabre on October 30, 2017, 03:55:55 AM ---@Clandestine let me know if you are willing to help me on this, Likely I would need a base game to work on this to speed up the process and cover as much ground as possible.

--- End quote ---
Sure thing. Not sure how can i help though.

jeanfabre:
Hi,

When, I'll start with this, I'll likely need a talk with you so you can let me know what's important inside Steam for game publishing. I'll let you know.

 bye,

 Jean

DennisJensen:
Okay,

I havn't come around to test these actions proper yet, but I will soon :) You can write me on my email or PM me here. dennis@2ndstudio.com

Devistute:
Action for Steam Overlay would be very useful.
Could have for instance "Send Events" for what happens if the Overlay is active and stuff like that. You could for one pause the game when its active.

There is script for this already, but would be nice to have it on playMaker too.

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