Hello PlayMaker community. I have managed to create a "container system" entirely it PlayMaker.
This system stores items in it, and preventing unwanted object to be contained ( in case if player managed to get in, and stuff ).
Also every other action ( like Player movement, animation, picking up items ) made in PlayMaker too. Well i know how things supposted to work, and i have a great ideas how to realise that, but i'm too bad at programming :[ But with PlayMaker i cat do whatever i want! :D