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Author Topic: Capsule Collider Anim not working on iOS device  (Read 2465 times)

bcottman

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Capsule Collider Anim not working on iOS device
« on: November 26, 2017, 07:43:15 PM »
I am having issues with animated values on a capsule collider's Radius, Height, and Center not working when put on iOS device.

Specifically Im testing on iPad Air 2 but would guess this will be the case on other devices.

I am not finding much info on this anywhere so I wondered if it might be playmaker related?

Has anyone else has encountered this or have a workaround for it?

It seems pretty typical to alter a player's collider radius/height/center during play in order to match animation so I'm puzzled that I am not able to find other instances where this has been an issue for someone?

thanks
« Last Edit: November 27, 2017, 07:32:07 PM by bcottman »

jeanfabre

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Re: Capsule Collider Anim not working on iOS device
« Reply #1 on: February 09, 2018, 05:53:12 AM »
Hi,

 how do you control these properties? if you are using SetProperties, then you need to use the linker wizard to gather all reflection usage, available on the ecosystem.

 Bye,

 Jean