PlayMaker News > General Discussion
Playmaker working on Nintendo Switch (Full Setup)
createasaurus:
Prerequisites:
1. Register as a Nintendo Developer https://developer.nintendo.com/
2. Become approved for Switch Development - (Just) posted some accurate information on the current state of affairs here, forth comment down http://hutonggames.com/playmakerforum/index.php?topic=15033.msg70095#msg70095
3. Get and setup Dev Kit + Switch for Unity
Here is the Full Setup for Playmaker on Nintendo Switch:
Import Playmaker
File/Build Settings/Platform, select Nintendo Switch (of course)
Plugins/PlayMaker/WebGL, check Editor, check Standalone, check Switch
Plugins/PlayMaker, uncheck Editor, uncheck Standalone
Comment out or delete the following Playmaker Actions:
The Entire ProceduralMaterial Folder
MovieTextureAudioSettings
PauseMovieTexture
PlayMovieTexture
SetMaterialMovieTexture
StopMovieTexture
WWWObject
Build and run
Compiles to dev unit!! ;)
Let's all keep helping each other out by sharing custom Switch actions on the Nintendo Switch dev forums. See you there! ;D
Best,
Createasaurus
jeanfabre:
Hi,
Excellent, thanks for sharing!
Bye,
Jean
djaydino:
Hi.
Very nice!
Maybe a dedicated Git would be nice so we could make a nintendo switch action package for the Ecosystem :D
Just:
I'm proud of everyone that got in Switch development.
Keep living of your dream, and keep striving for even better!
jeanfabre:
Hi,
I am thinking that instead of making a dedicated package, we should simply properly edit these actions so that they are disabled on that platform.
I'll raise this to Alex for a possible update on this.
Bye,
Jean
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