PlayMaker Feedback > Action Requests

Scripting Define Symbols

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Dakk:
Is there any PM action that looks at Scripting Define Symbols?

It would function similar to a boolean test.
Thanks,

tcmeric:
Such as #if UNITY_IPHONE, etc?

What is your goal?

If you want to get these #defines from a script, they must be saved into a variable somewhere in the script to be accessed. Otherwise, as far as I know, they can only be read by the compiler.

jeanfabre:
Hi,

 If the scripting define symbol is coming from a third party system, then you'll need to create a dedicated action for it. it's not difficult, if you tell me the scripting define symbol, I'll do the action for you.

 else, search the ecosystem for that scripting symbol, you may find an action that use it, for example the PlatformDependentEvent or PlatformDependentEvents actions

Bye,

 Jean

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