Bug Reporting > PlayMaker Bug Reporting

FSM not preprocessed warnings : game completely broken [SOLVED]

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RoiSinge:
Hi,

I recently updated our project from unity 5.3.5 to 2017.3 and plamaker from 1.8.1 to 1.8.6.

Our game works fine in editor but everything gets messed up (collisions not working as expected, character jittering...) in build (windows standalone).

I noticed that the output log is literally flooded with "FSM not preprocessed" warnings.

This issue is highly critical and is a real problem regarding our deadlines.
Help will be greatly appreciated, you'll find the output log attached.

djaydino:
Hi,
Do you have some custom actions from the Ecosystem?

if so, try redownloading them.

Mainly the actions that have different update types.

frogwise:
I also have "preprocess" warning preventing my builds from going through as well.

With your suggestion above, about downloading custom actions again, how can you filter by actions that you have downloaded in the ecosystem? I have so many that I have no idea how to re-find them.

djaydino:
Hi.
What playmaker and unity version you have?

Can you check the action "Trigger Event" (Right Click the action and select 'edit script')
These lines should be there :



If not you should try to update playmaker.
Before you update Make a backup from your project ! :)

If there is, there is a different issue.

As it gives a null reference it means it does not find a reference object.

frogwise:
Latest - Playmaker 1.8.9.  I had just updated from 1.6.

I seem to have those lines.


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