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Author Topic: Are there actions for turning a shuriken particle on and off?  (Read 2689 times)

Disastercake

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I'd like to turn a particle on and off to let it fade out before killing it.  How would I accomplish this?

I'm hoping there's some sort of self destruct on the particle, and that playmaker has a way to stop the looping on a particle, allowing it to play out until it self destructs when all particles are dead.

Any ideas?
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Alex Chouls

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Re: Are there actions for turning a shuriken particle on and off?
« Reply #1 on: May 29, 2012, 03:45:38 AM »
I haven't had a chance to try this, but have you tried using Set Property with the "enableEmission" property on the particle system? Or InvokeMethod "Stop"?