PlayMaker Help & Tips > iOS Help
Crash on device and can't seem to replicate. Can't figure out log.
serenefox:
Hi,
I updated to the newest version of Playmaker and am now getting random crashes in my game. The crash logs are almost always the same, but I can't replicate it in the editor. I have attached a picture of a crash log from xcode, if anyone has any idea let me know. I already emailed the master audio developer but he said they don't have any coroutines in their asset. I thought it was worth a shot since their asset appeared in the log. I believe its something to do with Playmaker as that's the only other asset mentioned with FSMs.
djaydino:
Hi.
From what i can see, it seems to have to do with Trigger event.
There has been changes to it so there could be some issue there.
Unfortunately i do not have a mac so i can't test this, so i will ask Jean/Alex if they can help :)
Meanwhile you can send a bug report in unity Go to :
Playmaker/tools/Submit Bug Report and add a link to this post.
jeanfabre:
Hi,
ok,few questions :
- What version of Unity
- What version of Playmaker, and prior the update?
did you update Unity as well in the process?
from the log it seems related to audio, more than PlayMaker.
- Do you have errors or warning when you run it in Editor?
- Do you have a back up?
Bye,
Jean
serenefox:
Thanks for the replies guys,
The version of Unity is 5.1.5f1
Prior to the update the version of Playmaker I cant remember but it was I believe 1.7 or something. Now it's 1.8.5f8
I didn't update Unity and there are not any warnings or errors normally, but I can't seem to get it to happen in the editor.
I do have a few backups but I updated a about a month ago and that backup with the previous version of playmaker no longer exists.
djaydino:
Hi.
I believe that playmaker 1.8 and up requires minumum unity 5.3 but i am not sure.
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