PlayMaker Feedback > Action Requests
Timed activate game objects
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MAX_POWER:
Hi. Would be cool to add a delay option to ActivateGameObjects
/ActivateMultipleGameObjects script. Would save time from doing unnecessary steps. Anyway this could be added? Thanks.
Deek:
I extended my "Activate Game Objects"-Action to support a delay between each GameObject and to run it every frame. You can find the extended version in the Ecosystem as "Activate Game Objects Advanced" (Unity 5 and up) or in the attachments.
MAX_POWER:
Awesome! Just what I've been looking for. Works great. Thanks!
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