playMaker

Author Topic: 2D RPG MOVEMENT  (Read 1923 times)

FrankDePaul

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2D RPG MOVEMENT
« on: February 20, 2018, 06:23:20 PM »
I am looking for a tutorial or advice on player movement like in a Zelda game. It can be 4 or 8 direction. I find movement for 3D a lot, but looking for best practices in 2D.

Any information would be helpful.

Thank!

djaydino

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    • jinxtergames
Re: 2D RPG MOVEMENT
« Reply #1 on: February 21, 2018, 02:17:12 AM »
Hi.
Try this and set gravity scale to 0 :


FrankDePaul

  • Playmaker Newbie
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Re: 2D RPG MOVEMENT
« Reply #2 on: February 21, 2018, 08:47:36 AM »
Works great. Thanks!

FrankDePaul

  • Playmaker Newbie
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  • Posts: 25
Re: 2D RPG MOVEMENT
« Reply #3 on: February 21, 2018, 11:29:12 AM »
How would we go about preventing the extra speed in the diagonal?