playMaker

Author Topic: Merge Building blocks  (Read 1453 times)

DennisJensen

  • Full Member
  • ***
  • Posts: 104
Merge Building blocks
« on: February 27, 2018, 05:24:58 AM »
Hi Guys,

It's not really related to Playmaker but programming in general. We have this system where you build, in our game, and to make it look nicer we would like to merge the building blocks. We have a basic system for it at the moment, but it compares if there is blocks next to it and then merges them. It can be seen in our trailer _gJCisKuO08[/youtube].

We did a mock up in maya, which shows the way we would like the mesh to behave, but if we export seperate meshes and merge them it just seems like a lot of work. Is there a simpler way to do this kind of thing? Maybe it should be voxel based or something, i dunno.



Thank you.
Game Designer, CEO, Artist
http://2ndStudio.com