PlayMaker Help & Tips > PlayMaker Help

Mote Towards camera object not working[SOLVED]

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jermerqua:
Im following this simple tutorial
//www.youtube.com/watch?v=CZ1YqjrGVQYon how to create a character and am having a hell of a time getting a simple 3rd person camera to work. I'm fairly new so figure human error but MAN how frustrating. heres what I do...

a) Create empty object, name it "camera follow" and place in main character
b) Create an empty object called "camBase and place main Camera inside
c) Add FSM to camBase and add "move towards" from action browser
d) Target "Camera follow"
e) Press play > move character and camera just stands still.

I am at an absolute loss. Is there something I am missing.

In case curious here's file
https://www.dropbox.com/s/b9nri8gbw8wcjgk/Playmak_Anim_Test3.zip?dl=0

jermerqua:
Ok... So I just figured out that the 'finish distance' has to be set to 0.Makes sense.

BUT NOW I have the camera follwoing but i swear it looks more jagged... like aliased and the movement seems kind of rough. Not like when you just throw a stationary camera in the scene... you know what I mean?

jeanfabre:
Hi,

yes, MoveTowards doesn't use lateupdate, and it mandatory for camera control.

Use MoveTowardsAdvanced from the Ecosystem and make sure you select LateUpdate for its frame execution.

 Bye,

 Jean

jermerqua:
I can't find this "moveTowardsAdvanced" action that you are referencing... Is it somewhere other then the 'action browser'?

jermerqua:
Ok. Just learned what 'ecosystem' is which is kind of cool. Can't wait to dive in and learn other custom actions.

https://hutonggames.fogbugz.com/default.asp?W1181

Thanks for the hookup. Diving in now to see if this fixes the jitter.

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