Hello!
First of all, I know this is more relative to a C# understanding than PlayMaker itself, even so, I would appreciate your help.
I've filled a playmaker hashtable with all NCS colors with their key names, now I need to access them from a script. I've managed to read all the values, but I cannot convert them to UnityEngine.Color32 to be able to operate them and to do all calculations I want to do with RGB, etc.
foreach (DictionaryEntry colorInTheList in NcsList.hashTable) {
Debug.Log(colorInTheList.Value) //it prints RGBA(0,0,0,0) the color!
Color32 colorValue = colorInTheList.Value
}
with this code, the console says "error CS0266: Cannot implicitly convert type `object' to `UnityEngine.Color32'. An explicit conversion exists (are you missing a cast?)"
Thank youuu!