playMaker

Author Topic: constraint locally to "smooth look at" action  (Read 1596 times)

InsanoOoO

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constraint locally to "smooth look at" action
« on: June 09, 2018, 03:03:51 PM »
Hi, i have seen a few post about this topic that almost solved my problem.

Can someone help me to apply the "constraint locally" modification Jean did to the "Look At" action in this thread: http://hutonggames.com/playmakerforum/index.php?topic=4908.0 But add it to the "Smooth Look At" action instead? The first one its called "lookat2" in Ecosystem, by Jeanfabre

I have tried to modify the code myself but whitout succes  :P

Thanks!!

InsanoOoO

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Re: constraint locally to "smooth look at" action
« Reply #1 on: June 18, 2018, 10:49:38 AM »
 :-[ No luck. I have been tried to do this but cant make it work.

Can someone help me? I want to add a rotation restriction parameter to the existing "smooth look at" action. The restiction in the rigid body component dont work.

InsanoOoO

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Re: constraint locally to "smooth look at" action
« Reply #2 on: June 26, 2018, 11:30:23 PM »
Someone knows how to do this? :-\

verybinary

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    • The Museum of Digital
Re: constraint locally to "smooth look at" action
« Reply #3 on: June 26, 2018, 11:41:17 PM »
Clamp it every frame before you feed it to rotate.
And be patient. Its 11:30 here. Normal people in America aren't awake.

InsanoOoO

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Re: constraint locally to "smooth look at" action
« Reply #4 on: June 27, 2018, 08:35:37 PM »
Thanks for the answer. Besides that, this post have a few weeks old and North American people wasn't the only ones i was addressing to