playMaker

Author Topic: A question from a Unity noob  (Read 1647 times)

Frost

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A question from a Unity noob
« on: June 12, 2018, 03:12:07 PM »
Hi, i always wanted to make a game (have a lot of ideas for a metroidvania) but coding is not for me so i never tried... until now that i found about PlayMaker... can i really make a game with it with things like double jump, wall jump, dash and so on programmed stricktly with Playmaker?

verybinary

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Re: A question from a Unity noob
« Reply #1 on: June 12, 2018, 04:43:56 PM »
Yep yep.
Ive done a few of em. only got the skeletons done, then they died because I suck at 2d art.
but yes, very possible.

djaydino

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Re: A question from a Unity noob
« Reply #2 on: June 12, 2018, 05:34:53 PM »
Hi.
In short yes you can. you can do about anything as in coding.

But of course there is a learning curve, but a lot lower than learning c#

My suggesting is to start with some small simple 'learn' project to get used to Playmaker, not go straight into making your game.

You can find many tutorials on the User Tutorial Wiki Page

And feel free to ask any help on the forum or on our discord channel

Frost

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Re: A question from a Unity noob
« Reply #3 on: June 18, 2018, 09:50:04 AM »
Thanks for the input gentlemen. I got it. Sorry for the lack of posts i underwent intestinal surgery and is a pain to move. I bought it and downloaded it right now i need to do something. Now to see how it works :)

djaydino

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Re: A question from a Unity noob
« Reply #4 on: June 18, 2018, 01:39:05 PM »
Hi.
You can find many tutorials on the user tutorial wiki page
And on youtube :)

Frost

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Re: A question from a Unity noob
« Reply #5 on: June 18, 2018, 08:34:33 PM »
Thanks djaydino

i loke Playmaker by the way. Already implemented a few gameplay mechanics with it (needs work but its already there). :)