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Author Topic: How to build a search engine with playmaker  (Read 1077 times)

bulbibob

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How to build a search engine with playmaker
« on: June 14, 2018, 11:48:55 AM »
Hi guys,

I have an excel/csv database of over 50,000 references and I would need to build a search function for my game with "auto increment" like any search engine.

So I worked around Datamaker (thank you Djaydino & Mdotstrange for the tutorials! ;)) and it seems possible through XML if I organize my FSM & my XML file in a smart way.

But I was wondering if there is a more optimized solution or any best practice I should know before starting?

Also, do you think the queries with a SQLlite database would be faster compared to datamaker?
Anyone has tried this asset and its playmaker actions? https://assetstore.unity.com/packages/tools/integration/simplesql-3845

Thanks!

djaydino

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    • jinxtergames
Re: How to build a search engine with playmaker
« Reply #1 on: June 15, 2018, 06:32:20 AM »