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Author Topic: Bug with "uGui Component Proxy" script while handling ugui Dropdown  (Read 1336 times)

Plancksize

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As the title says, it seems to be a bug around "uGui Component Proxy" script while handling ugui Dropdown.

I'm using the component proxy on the dropdown object and I'm trying to set a FSM variable on another object (done this on several text Input and toggles already).
In the dropdown case, it requires it to be pointed at an INT variable in the fsm but it will not recognize any of the int vars in there.
It will also output an error saying: "PlayMakerUGuiComponentProxy on Dropdown: Fsm Float MISSING !!" which makes no sense at all.
Tried to use a float instead of int, still not recognized.

Any help with a workaround for this would also be appreciated.

jeanfabre

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Re: Bug with "uGui Component Proxy" script while handling ugui Dropdown
« Reply #1 on: July 16, 2018, 03:36:39 PM »
Hi,

 If this is for the uGui system available on the Ecosystem, then it's best to not post here as this is reserved for official, built in features and actions of PlayMaker.

I'll check on this and push an update on the Ecosystem when fixed.

 Bye,

 Jean

Plancksize

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Re: Bug with "uGui Component Proxy" script while handling ugui Dropdown
« Reply #2 on: July 17, 2018, 08:13:21 AM »
Thanks Jean.  :D

jeanfabre

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Re: Bug with "uGui Component Proxy" script while handling ugui Dropdown
« Reply #3 on: July 19, 2018, 02:36:48 AM »
Hi,

 ok, can you get the package again from the Ecosystem, It's fixed.

 Let me know if all is well on your side, and I'll announce the release.

 Bye,

 Jean