To often when i change a value (let say a itween "move to position" value, or a transform value) and then press either the run key or save scene, playmaker completely ignore about all changes thats been made sense the last time the run button was pressed.
Lets say i run the game i find the players weapon position to mutch to the right, i turn of the game and i write a new postion value, once i start the game again the position have not been changed at all. I turn off the game again and check the box were i just wrote the new value, and it has changed back to what it was before i rewrote it!
This is happening all the time on all of my 3 computers that i run playmaker on (2 windows and 1 mac), what the heck is wrong? As long as this is going on playmaker is useless sense everything take twice as long time then what it would have take coding it. =(