So I have started to use Playmaker to build AR content for the magicleap headset. As I run the scenes inside unity and transmit to the headset, everything works fine, but the moment I attempt to make a build I get over 6000 erros consisting anywhere from namespace name `AnimationEnums' does not exist in the namespace `HutongGames.PlayMaker' all the way to The type or namespace name `FsmStateAction' could not be found. Are you missing an assembly reference?
Oddly enough, if i switch the project settings to make PC/Mac/Standalone build, everything works, but if I try to use the Lumin OS platform, i get these errors. Any help would be appreciated, since i heavily rely on playmaker, and it would be a shame for it not to be compatible with the Magicleap platform.