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UWP loading Assetbundles in Build
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Topic: UWP loading Assetbundles in Build (Read 987 times)
Seiryu33
Full Member
Posts: 133
UWP loading Assetbundles in Build
«
on:
September 03, 2018, 04:48:20 PM »
So I got my assetbundles to work in the editor, but not in the Build in the UWP platform. Is there an additional step I need to take? At present it's loading from File. How do I get it to load assetbundles in the Build?
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: UWP loading Assetbundles in Build
«
Reply #1 on:
September 04, 2018, 01:35:26 AM »
Hi,
uhm, I think the bundles needs to be created with the build platform selected, I think they need to be unique for each platform.
Bye,
Jean
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UWP loading Assetbundles in Build