PlayMaker Feedback > Action Requests

Mouse Look issue[SOLVED]

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PolyMad:
Not really an action request, but a small addition to an existing one.
The Mouse Look action always start the asset with rotation coordinates reset to 0,0,0.
It would be nice if at scene load the action would get the rotation values of the game object.

Btw, what is the difference from Mouse Look and Mouse Look 2 ???

djaydino:
Hi.
You might be able to do this by using a parent and set the camera as child
Then use mouse look on parent and you can set the desired rotation on the camera.

PolyMad:
Heee hee tried already! The problem is that even if you set the parent etc. the VARIABLES inside the script are NOT updated with the actual variables of the object. In other words, no matter what object you use the script on, its rotation is ALWAYS reset to the script's variables at load map.
I even tried to parent the object and then destroy the parent, but of course this didn't work either.
The script simply doesn't care what is the actual rotation of the objects and IMPOSES its own variables values.

djaydino:
Hi.
Did you set the to the parent (not the camera)
then the 'offset' on the camera?

PolyMad:
Can't understand what you mean.

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