Hi Everyone,
Recently I discovered the great work of Michsky:
https://connect.unity.com/u/5992c13832b3060018eff44dhttps://github.com/Michskyand he gave me the green light to port some of his work to PlayMaker,
so the first thing I did was to take his Clean UI Transition Lite asset and port it to PlayMaker.
https://assetstore.unity.com/packages/tools/gui/clean-title-transitions-lite-112870It's available now on the Ecosystem, all redone using just PlayMaker.
I made a very important improvement. Styles have now a idle state between their opening and closing animation, which make them ready to use in production.
These assets are a critical source of learning for all of us who want to do less code. I personally never used the Animator and Animation system for all my 2d work, but this asset made me realize the potential and power of it, it really changed the way I approach development. I was never shy of coding stuff out, but really, what's the point if you can do the same without coding with instant feedback during your animation creation... So basically, I am now faster at iterating nice and fancy UI, and I have less playmaker fsm to handle.
Bye,
Jean