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[SOLVED] Any known issues with "Play Animation" when you "Specify game object"??
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jermerqua:
I have a super simple scene where I nest one game object w/animation in another (an invisible one controllign physics)... I simply applied the Play animation action on to the invisible object and want it to play the animation from object 2 ( the visible one) but nothing is happening.
a) I can see that the state is being triggered on collision
b) I have tested to make sure the animation is there and work in unity
c) It's just when i target from another object that it breaks.
Any help appreciated. im new to this.
jeanfabre:
Hi,
Have you checked this from the Unity answer site?
http://answers.unity3d.com/questions/7841/what-does-the-compute-mesh-inertia-tensor-failed-e.html
bye,
Jean
jermerqua:
This is actually helpful for another issue I have been having so thank you.
jeanfabre:
Hi,
did that fixed that issue as well?
bye,
Jean
jermerqua:
It did thank you so much.
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