PlayMaker News > General Discussion
(Almost Solved) Unity equal lighting to entire scene
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heavygunner:
Hi !
Look at this image. Both side are different colors. I tried moving direction light to various spots. But, couldn't make it.
How to make same color everywhere in this shape ?
Thanks.
jeanfabre:
Hi,
there are plenty of tricks to achieve this. I would search google and Unity forum for all these solutions.
one easy way is that you need to use a material with maxed out emission color, then you'll have plain colors.
Bye,
Jean
heavygunner:
Hi !
I did a search on Google and tried tweaking ambient color settings.
This is what i got so far :(
--- Quote from: jeanfabre on October 10, 2018, 06:53:40 AM ---one easy way is that you need to use a material with maxed out emission color, then you'll have plain colors.
--- End quote ---
I don't get it. I just use simple plain colors are material.
heavygunner:
I tried emission color settings, It gave so,me weird results.
Later, I rotated the directional light and got a decent result. But, still it's not equal lighting.
Will Post Processing can help with this ?
Thore:
Unlit shaders, otherwise directional lights.
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