Heya, I have a UI component that links to the UI components around it:
using UnityEngine;
public class MyComp : MonoBehaviour {
public MyComp up;
public MyComp down;
public MyComp left;
public MyComp right;
}
In my FSM, I have an Object variable set to MyComp type. What I want to do is use GetProperty to get, say, the "up" MyComp.
However, when I use the GetProperty action, the Property drop-down doesn't show up, down, left, or right as accessible variables. Am I making wrong assumptions about the GetProperty action, or is something not set up correctly?