Hi,
you need to use the Cinemachine Impulse system for implement camera shake.
Also, this works only on 2018 using the cinemachine package from the Unity packager, and not the asset store.
use the actions :
- ImpulseSourceSetProperties
- ImpulseSourceGetProperties
- ImpulseListenerGetProperties
- ImpulseListenerSetProperties
- GenerateImpulse
Bye,
Jean