playMaker

Author Topic: Working multiplayer chat using playmaker  (Read 6424 times)

syleron

  • Playmaker Newbie
  • *
  • Posts: 4
Working multiplayer chat using playmaker
« on: June 25, 2012, 06:18:48 AM »
Currently I am trying to get a working chat system using the Unity networking with playmaker. I am not having any luck and was wondering if anyone would be so kind enough to help me out.

To be a little bit more specific I noticed there is no way to send RPC through playmaker so this must be done through some hard code which is where I think my setup is breaking because I cannot figure out how to grab the variables set from playmaker. I also am not sure if the variables are being set correctly either.

Syl

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: Working multiplayer chat using playmaker
« Reply #1 on: June 25, 2012, 06:30:24 AM »
Hi,

 There is actually: https://hutonggames.fogbugz.com/default.asp?W805

Try this, if you have issues, let me know.

meanwhile, there is a complete chat system available in the photon demo. all done in playmaker. And since photon is very close to how unity networking is working, you should have no problem applying the technic used in that demo and use unity networking instead.

http://hutonggames.com/playmakerforum/index.php?topic=1390.0

the demo if fully documented here:
https://hutonggames.fogbugz.com/default.asp?W927
https://hutonggames.fogbugz.com/default.asp?W871


 bye,

 Jean

syleron

  • Playmaker Newbie
  • *
  • Posts: 4
Re: Working multiplayer chat using playmaker
« Reply #2 on: June 25, 2012, 06:51:31 AM »
ah! Thank you. This definitely is the way to go.