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Collision Event with Multiple Tags
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MaDDoX:
What the name says! Very useful for the common situation when you have multiple collision tags which lead to the same state. Just replace the original CollisionEvent.cs file inside Assets/PlayMaker/Actions and done. Here goes the creator log:
// Sandro Bihaiko Change Log:
// - Minor Code Cleanup (05/2011)
// - Added Multiple Tag Support
tobbeo:
This will come very handy for me! Thank you!
jeanfabre:
Nice One :)
Alex Chouls:
Cool!
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