PlayMaker Feedback > Feature Requests
Collider "is Trigger" toggle[SOLVED]
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marcos:
Would being able to manipulate whether or not an object's collider is a trigger be possible in the future?
Or is there are way you could do this now? Other than using two different objects and replacing the trigger object with the non trigger?
jeanfabre:
Hi Marcos,
No no, don't replace anything. Some simple custom actions will do the job just fine.
Here we go:
ToggleIsTrigger
SetIsTrigger
Bye,
Jean
marcos:
You sir, are a saint,
cheers!
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