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Author Topic: Playmaker with MySQL and Smartfox  (Read 10532 times)

thamolas

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Playmaker with MySQL and Smartfox
« on: October 01, 2012, 01:13:28 AM »
I'm creating a management sim / orpg hybrid and I have my networking options roughly set up with mysql and smartfox.

Can I effectively use playmaker in this sort of setup?

Are the networking actions compatible?

Thanks!

jeanfabre

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Re: Playmaker with MySQL and Smartfox
« Reply #1 on: October 01, 2012, 01:20:10 AM »
Hi,

 I am not aware of any actions having been developed and shared to be used with smartfox  or a mysql db.

 I don't think that smartfox is the best option for you, have you looked at Photon for example?

 and for your db, you'll likely need to create a bridge to a server api ( a simple php set of files and functions) that would give you access to a mysql db. Else it's likely possible to connect directly via a websocket, but then it would mean a lot of scripting within Unity.

bye,

 Jean

reaper7

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Re: Playmaker with MySQL and Smartfox
« Reply #2 on: April 15, 2013, 05:26:39 AM »
This may be of interest for those seeking playmaker and database functionality:

http://forum.unity3d.com/threads/91040-Easy-Save-Save-using-a-single-function!

The author of EasySave2 (which has playmaker support for its save functions) is promising playmaker support for its save to web function of the asset in the next update.

Lane

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Re: Playmaker with MySQL and Smartfox
« Reply #3 on: April 15, 2013, 07:53:11 AM »
This may be of interest for those seeking playmaker and database functionality:

http://forum.unity3d.com/threads/91040-Easy-Save-Save-using-a-single-function!

The author of EasySave2 (which has playmaker support for its save functions) is promising playmaker support for its save to web function of the asset in the next update.

It says he's already got playmaker support built in. The reviews seem to be very good does anyone have any opinion on the playmaker actions provided?
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reaper7

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Re: Playmaker with MySQL and Smartfox
« Reply #4 on: April 15, 2013, 08:02:32 AM »
Yes he has playmaker support already for the saving and loading to local machine.
He has functions for saving/loading to web database, but this is done via code - this part he is going to implement via playmaker on next update.