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Author Topic: Unity 2017 Vuforia Support [November 2018]  (Read 857 times)

jeanfabre

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Unity 2017 Vuforia Support [November 2018]
« on: December 04, 2017, 12:54:27 AM »
Hi Everyone,

Vuforia support is now provided as a build in Module in Unity 2017.2 and the vuforia api changed a bit, so there is now a dedicated github repository and a specific entry on the Ecosystem for this. The Unity 5 entry will stay for a while, but will likely be deprecated soon ( no appearing in the ecosystem, yet still available as a regular download link).






 Not much changed in terms of features. I have few todos pending, and I want to recreate the Vuforia samples in Playmaker which will happen soon they will also be distributed on the Ecosystem.

 Bye,

 Jean
« Last Edit: November 01, 2018, 03:32:37 AM by jeanfabre »

jeanfabre

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Re: Unity 2017 Vuforia Support [November 2018]
« Reply #1 on: November 01, 2018, 03:34:21 AM »
Hi,

 Ok, so I just updated the vuforia support package, with a better handling of the multiple version of vuforia starting from 2017 to 2018 on wards.

This will fix the problem where some actions where throwing errors.

the 2017 version works for 2018 as well.

 if you still have issues, let me know :)

Bye,

 Jean
 

t4d

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Re: Unity 2017 Vuforia Support [November 2018]
« Reply #2 on: November 21, 2018, 01:01:42 AM »
I'm getting this error when i added the Vuforia 2017 ?

Assets/PlayMaker Vuforia/Actions/VuforiaSetPersistExtendedTracking.cs(29,13): error CS1061: Type `Vuforia.ObjectTracker' does not contain a definition for `PersistExtendedTracking' and no extension method `PersistExtendedTracking' of type `Vuforia.ObjectTracker' could be found. Are you missing an assembly reference?


any way to get it working ?

jeanfabre

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Re: Unity 2017 Vuforia Support [November 2018]
« Reply #3 on: November 21, 2018, 11:07:40 PM »
Hi,

 simply delete the offending action, it's obsolete.

 what Unity version are you using?

Bye,

 Jean