playMaker

Author Topic: Char controller and Rigidbodies  (Read 2238 times)

shinodan

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Char controller and Rigidbodies
« on: January 21, 2013, 12:03:13 PM »
Always thought they would interact with each other but i have some boxes that i just want to be able to run into and knock over, but the rigid bodies stay solid still, any idea how i can make this work?