PlayMaker News > General Discussion
Wondering If You Mind A uLink Port?
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bilbo0s:
Hello,
I was wondering if it is allowed for us to port the Network actions to uLink?
I only ask because there are things like Fsm.EventData that need to be changed, but I don't know if the license I bought permits me to change them. I was wondering what your feelings would be on someone hacking things like that?
Thanks,
B
jeanfabre:
Hi,
if the scripts are open, by all means I don't see anything wrong from benefiting from this. I personally inspire myself from various scripts written by others ( that's how I learn and get better). What PlayMaker does with network is only porting the Unity networking api, so I don't see any real harm in getting inspired from this.
bye,
Jean
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