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angle alignment of moving object[SOLVED]

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Pawel:
I am trying to figure out if it is possible with Playmaker to make sure that the object is aligned to a surface angle as it moves along rather then always staying upright.

Attached is a little drawing, just to make sure I am clear...

I know it has to do with normals of the ground surface, but have no idea how to extract and apply this information to moving objects...

I's appreciate any help.

TIGGYsmalls:
You could have a Raycast firing out of the bottom of your object, that gets the normal of what it hits.

Pawel:
I've spent hours trying to do just that with no results...  :)

What do I store in a variable? What kind of variable? How do I apply this variable to the moving object to correct the surface allignment?

jeanfabre:
Hi,

 I made an example to do just that :

http://hutonggames.com/playmakerforum/index.php?topic=900.msg3781#msg3781

bye,

 Jean

Pawel:
Jean, thank you so much for this. Your setup is awesome and it helped me a lot!

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