playMaker

Author Topic: Animate Variable using unity animation  (Read 4938 times)

qholmes

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Animate Variable using unity animation
« on: July 04, 2011, 02:01:15 PM »
I use Unity animation files to animate my objects.. It allows me to create scripted movie like animations for auto demonstration mode... I then have my controls and animation playing run through playMaker.. But it would be handy sometimes to be able to animate a variable directly in a Unity Animation file.. Is there a way to do this?

I currently have a slave object that i animate the x,y and z values and then read them into variables... works pretty good but i was thinking of a more streamline approach..

I did see that i can trigger events with the animation editor which is cool but i dont see the ability to pass data to variables?

Is any of this possible?

How could i expose a variable to the animation editor?

Q