playMaker

Author Topic: Windows Store support??  (Read 2533 times)

rbriceno

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Windows Store support??
« on: August 12, 2013, 04:59:26 PM »
There's a timeline for supporting Windows Store?

I've been some testing with the current version, and manage to compile by settings the Compilation overrides to None, but when I try to run the game, I got problems with Unity.NetworkPlayer.. (guess it's missing or incompatible)

I notice that Photon Networking was updated to support the plataform...

Gladly I could help with if there's a beta available... 

Roygar


Alex Chouls

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Re: Windows Store support??
« Reply #1 on: August 12, 2013, 05:08:49 PM »
There is a beta available. PM me with the following details and I'll send you an invite:

- your Playmaker invoice number
- a google or gmail address (we use google groups for the beta)

Thanks!

rbriceno

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Re: Windows Store support??
« Reply #2 on: August 12, 2013, 09:49:40 PM »
I send you what you requested..

Roygar