PlayMaker Feedback > Action Requests
Mesh.CombineMeshes or CombineChildren[SOLVED]
bkups2003:
Hi,
I've been searching for an action to combine many tiled meshes that share the same material together to reduce draw calls. Does anyone have a custom action like this?
jeanfabre:
Hi,
For this you should look for a propery system, and not do it yourself. There are many systems on the asset store , free and paid. For example:
http://u3d.as/content/unluck-software/simple-mesh-combine/4Eq
there are lots of other similar stuff as well.
bye,
Jean
bkups2003:
I took the CombineChildren script from Standard Assets (i didn't realise it was a part of standard assets before) and used the Add Component action. Took all the pieces and threw them into 1 draw call.
Thanks for the help.
PolyMad:
Is it possible to have a CombineChildren action in Playmaker?
It would be very useful! (for me at least ;D)
jeanfabre:
Hi,
Is it not possible for you to do like bkups2003 and use the standard CombineChildren component? Usually combining is done as soon as possible and so I am not sure you need this in an action.
could you explain your use case?
Bye,
Jean
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