playMaker

Author Topic: Rewinding animation/ puzzle creation.  (Read 2383 times)

biohazard18

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Rewinding animation/ puzzle creation.
« on: September 18, 2013, 03:36:22 PM »
Hi guys,

I'm in the process of creating a puzzle for my temple scene I am creating. What I have is a 5 piece pyramid type fountain. I have two issues that I have ran into, and please forgive me because I am a extremely new with coding of any kind. The way the whole sequence works is the player steps into the room activating a trigger that skews the puzzle pieces, and activates the large barricades to slide across in front of the other door in the room.

What I need is when the player presses the five blocks that activate the different pieces that each trigger checks whether the others were pressed. So for example none of the other pieces will activate unless the first trigger is activated.

My second issue is once the puzzle is solved I need to rewind the animations on the barricades in front of the other door in the room.

Lane

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Re: Rewinding animation/ puzzle creation.
« Reply #1 on: September 18, 2013, 03:50:34 PM »
You can do a whole lot with bool's when working with puzzles.

This post should be helpful:
http://hutonggames.com/playmakerforum/index.php?topic=3836.msg17726
Products by Cleverous
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|| That Hurt! : Dmg Floaties
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biohazard18

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Re: Rewinding animation/ puzzle creation.
« Reply #2 on: September 18, 2013, 03:58:49 PM »
Thank you, I absolutely love this plug in for unity, but man does it have a learning curve, lol. I will check that out.

Lane

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Re: Rewinding animation/ puzzle creation.
« Reply #3 on: September 18, 2013, 04:08:57 PM »
Have you tried the official videos? They cover most of the principles.
http://www.youtube.com/channel/UCll8FyIFgevUyLfd-jhhskA

BadSeedGames (Red) also has some intermediate videos
http://www.youtube.com/channel/UCquvz8pyZcJQm32SZ3R71pw

There is also the Wiki and the Manual
https://hutonggames.fogbugz.com/default.asp?W546
https://hutonggames.fogbugz.com/default.asp?W1

After you add an action to a state, notice the book icon in the top right of it will take you to the manual online for a description.

Once you get the hang of things you'll see the learning curve is substantially easier than most other applications =)
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

biohazard18

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  • Posts: 5
Re: Rewinding animation/ puzzle creation.
« Reply #4 on: September 18, 2013, 04:31:31 PM »
Thanks, I looked at some of that. My issue is putting the parts from a tutorial here and there together that actually works.