I'm stuck on trying to call a series of numbered objects via playmaker..
I need to move first Object_01, then object_02 and so on.
This is the way I begun:
float add + convert float to string + build string (the first string is appended to the base name of the object).
So I end up with a nice string with the final number incrementing at each mouse press)
Now I suppose I'll need to convert this string to a gameobject variable, I tried with "set game object" but it
requires a gameobject variable to start from.. so I'm stuck!
Can somebody please help me, perhaps suggesting another approach to the issue?