playMaker

Author Topic: Inverse Float  (Read 2822 times)

Lane

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Inverse Float
« on: January 15, 2014, 02:44:04 PM »
For inverting float variables quickly.

For example, '20.90' would become '-20.90'.

Optional 'Base Value' input. You could use this to scale values by distance in the inverse, so for instance an agent approaching a large fan which pushes him away based on distance, This could give you the output based on how close the agent is if you input the max distance and use a control multiplier on the result float.
« Last Edit: January 15, 2014, 03:05:26 PM by Lane »
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