Hmm, that answer is a bit vague for me to understand.
How do you specify the mouse pointer's location as a position though in Raycasting?
The only Parameters there are Raycast:
1. From Game Object
2. From Position
3. Direction
4. Space
Also using the Add Force action, means you need to specify the Force parameter on the X,Y,Z axis. I am trying to move the ball in the same direction the mouse pointer is moving, not setting an arbitrary value like X Axis: 300 any time the user left clicks.