playMaker

Author Topic: Any Key Up  (Read 3539 times)

artician

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Any Key Up
« on: March 02, 2014, 11:45:21 AM »
Hello,
I'm in need of a version of the Any Key action that only sends an event upon the keys release.  Is this doable? 

FRickReich

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Re: Any Key Up
« Reply #1 on: March 02, 2014, 01:53:15 PM »
so basicly get the key that is pressed and put the finish function into its GetKeyUp?


artician

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Re: Any Key Up
« Reply #2 on: March 02, 2014, 01:59:54 PM »
Yeah, but it doesn't have to recognize the specific key or record anything else.  The problem I hit was that Unity has an input.AnyKey and input.AnyKeyDown, but nothing else in that category.

jeanfabre

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Re: Any Key Up
« Reply #3 on: March 03, 2014, 11:48:41 PM »
Hi,

 Indeed, it's odd, Unity doesn't seem to expose that unfortunatly.

bye,

 Jean