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Author Topic: my first playmaker application  (Read 1359 times)

bbenari

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my first playmaker application
« on: March 25, 2014, 12:35:11 AM »
Hi
Here is my first 100% playmaker application
It's a lego runner with cool features like flying and slow motion.
Basically I did that project to learn unity and I found that playmaker is a great tool to work with. So thank you Hutong games for the plugin.
https://play.google.com/store/apps/details?id=co.il.mygames.ar

please rate 5  :)

Baruch


Marsh

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Re: my first playmaker application
« Reply #1 on: March 25, 2014, 05:17:54 PM »
Looks fun! Definitely better than my first game!

escpodgames

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Re: my first playmaker application
« Reply #2 on: March 25, 2014, 05:51:32 PM »
Look cool, though I'd watch for the use of "LEGO"

Graham

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Re: my first playmaker application
« Reply #3 on: March 26, 2014, 08:53:57 AM »
Looks great, if my phone could handle it I would definitely play.

coffeeANDsoda

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Re: my first playmaker application
« Reply #4 on: March 28, 2014, 01:30:24 PM »
Hi
Here is my first 100% playmaker application
It's a lego runner with cool features like flying and slow motion.
Basically I did that project to learn unity and I found that playmaker is a great tool to work with. So thank you Hutong games for the plugin.
https://play.google.com/store/apps/details?id=co.il.mygames.ar

please rate 5  :)

Baruch

How long did it take you make it, and what would one have to do in order to make a runner game?

bbenari

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Re: my first playmaker application
« Reply #5 on: March 30, 2014, 01:11:42 AM »
It took me about 2 months on and off...It's an old game I started with Director and now I have found the time to convert It to unity.
Basically It's very simple I Used the swipe for the different animations and triggers for killing the Brick Man figure. The environment is not Dynamic like in Temple Run.(Mybe in my next project:) )