Hi,
Ok, following a request, please find the opposite version of FindClosest2 which allows you to get the farthest object as well as filter by layer ( using a layer mask actually, so great flexibility here).
I am experimenting with a new distribution system for custom actions ( as well as samples and templates), so now I will start hosting all the actions on a public repository for better tracking a more organized system.
FindFarthest.csRight click on the link above to "save as" or click on it to preview it, you can then download it on your computer as well ( using save page as for example).
Don't hesitate to give feedback on this. I am working on an editor wizard, embedded inside Unity, so you it will all be automated soon ( so that you can get dependancies, custom editors all in one click
)
Bye,
Jean