playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Playmaker 1.9.1 Released!
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker News
»
General Discussion
»
Moving joints
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Moving joints (Read 2047 times)
sebaslive
Hero Member
Posts: 572
Moving joints
«
on:
March 25, 2014, 05:47:43 PM »
I would like to make a helicopter with a rope attached. I connected some capsules with spring joint and it rotates great but when I try to move the helicopter the rope stays in place. How do I make these joints move??
Logged
All my VR games use Steam VR Playmaker Toolkit:
http://u3d.as/u20
And Oculus Touch Playmaker Toolkit:
http://u3d.as/QT5
Follow me @sebasRez
sebaslive
Hero Member
Posts: 572
Re: Moving joints
«
Reply #1 on:
March 31, 2014, 04:23:15 PM »
I finally found out how to make it move! I made a tutorial for anyone else that might be interested in how this is achieved.
//www.youtube.com/watch?v=AcxH5F5KPTA
Logged
All my VR games use Steam VR Playmaker Toolkit:
http://u3d.as/u20
And Oculus Touch Playmaker Toolkit:
http://u3d.as/QT5
Follow me @sebasRez
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker News
»
General Discussion
»
Moving joints