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Delay

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qholmes:
Would it work to make a simple delay action so that if you have time sensitive action sequences you would not have to make transitions and separate States for it to work?

I set the Time on an Animation and then i turn the Animation off... if i put them in simple sequence it does not work as i guess it needs a bit of a delay between those actions.. So i have to make a separate State with a delay send event action.. I can make the action but does the execution of the list of actions actually work that way and would that just be a really bad thing?

Q

tobbeo:
You can't use "Wait"? That's what I use a lot and you don't have to transition into another state. You just put "Wait" after your animation is played, then after X amount of time has passed it goes to the next action.

Or am I missing what you are after?

qholmes:
Hmmm funny i did not see Wait in the Actions list for some reason... But i just tried it and it did not work.. I am not sure it stops the sequential execution of Actions in a State? That was kind of part of my question if this type of thing is even possible..

Q

qholmes:
Yes i just tried a 10 sec wait followed by a 5 sec wait... they both start together so it does not stop the execution of the Action Sequence.. And maybe there is no way to do that although i should look at that action i guess..

Q

Alex Chouls:
There is no way currently to wait between actions on the same state. You'd have to put each action in a separate state to make a sequence...

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